Tracking Trends in the Media and Entertainment Industry
The media industry is constantly evolving due to changing consumer consumption patterns, consolidation and new business practices that become standard. Media leaders need the most up-to-date data on industry trends to best decide how to respond to them. But fresh, reliable figures are hard to come by.
To help media and entertainment leaders stay current on the need-to-know consumer behaviors and sentiment, Morning Consult is tracking the most important media consumption trends through a monthly survey of U.S. adults.
Find a more detailed methodology for this monthly tracker below.
Key Takeaways
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Video streaming activity is holding steady amid the writers strike.Nearly three-quarters of adults (73%) reported using a video streaming service at least once in May, flat with the January figure. The strike — which has been ongoing since early May — has yet to have a noticeable impact on the output of major streamers, but some consumers are likely to becomeless engagedin streaming content should the strike drag on into late fall and force platforms to more noticeably favor unscripted content.
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Esports organizations have yet to crack the code on broadening audiences.的成年人说他们看到一个esports event in May stands at 14%, virtually unchanged from the 12% who said the same in January, and still well below the viewership level needed to entice new companies to fund competitive gaming organizations. Case in point: The Madison Square Garden Group recently failed to find a buyer for its esports team, Counter Logic Gaming.
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People’s awareness of the metaverse has stayed consistent.That’s a good sign — while it’s in vogue to brush off the metaverse, 40% of adults said in May that they’d heard “some” or “a lot” about it, roughly in line with the share who said the same in January (38%). Anticipation leading up to Apple’s announcement of its new mixed-reality headset, in addition to prominent virtual concerts like Saweetie’s Roblox performance, helped fuel recent metaverse chatter.
Video Streaming Service Usage
Video Streaming Service Spending
Consumers Who Stream Music
Consumers Who Listen to Podcasts
Preferred News Medium
Trust in News Sources
Average Time Spent Playing Video Games
Esports Viewership
Metaverse Awareness
Figures may not add up to 100% due to rounding.
Source of This Data
Methodology
The Morning Consult Media and Entertainment Monthly Trend Tracker relies on Morning Consult’s proprietary survey research capabilities. The interviews are conducted online, and the data is weighted to approximate a representative sample of U.S. adults based on gender, educational attainment, age, race and region. Results from the full survey have a monthly sample size of 2,200 U.S. adults and an unweighted margin of error of +/-2 percentage points.
About Morning Consult
Morning Consult is a global decision intelligence company changing how modern leaders make smarter, faster, better decisions. The company pairs its proprietary high-frequency data with applied artificial intelligence to better inform decisions on what people think and how they will act. Learn more atwww.wikihoaleaks.com
Email[email protected]to speak with a member of the Morning Consult team.
Kevin Tran is the media & entertainment analyst on the Industry Intelligence team, where he conducts research, authors analyst notes and advises leaders in the media & entertainment industry on how to apply insights to make better business decisions. Prior to Morning Consult, Kevin was a media analyst at Variety Intelligence Platform, Variety’s premium subscription service. Kevin graduated from the Haas School of Business undergraduate program at the University of California, Berkeley.@ktran223
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